//==============================================================================
// Hetairoi_anim.txt
//==============================================================================

import Greek_Sword_anim.txt
import Greek_Cavalry_Shield_anim.txt

//==============================================================================
define Head
{
	TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
	set hotspot
	{
		version
		{
			Visual Cavalry G Hippikon Head Standard
		}
	}
	set hotspot
	{
		version
		{
			Visual Cavalry G Hetairoi Head
			ReplaceTexture Cavalry G Hetairoi Head Iron/Cavalry G Hetairoi Head Copper
		}
	}
	set hotspot
	{
		version
		{
			Visual Cavalry G Hetairoi Head
			ReplaceTexture Cavalry G Hetairoi Head Iron/Cavalry G Hetairoi Head Bronze
		}
	}
	set hotspot
	{
		version
		{
			Visual Cavalry G Hetairoi Head
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-BoredA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Standard
			}
			version
			{
				Visual Cavalry G Hetairoi_Headless-BoredB
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-BoredA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Copper
			}
			version
			{
				Visual Cavalry G Hetairoi_Headless-BoredB
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-BoredA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Cavalry G Hetairoi Bronze
			}
			version
			{
				Visual Cavalry G Hetairoi_Headless-BoredB
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Cavalry G Hetairoi Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-BoredA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
			}
			version
			{
				Visual Cavalry G Hetairoi_Headless-BoredB
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-WalkA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Standard
				tag FootstepLeft 0.15 true
				tag FootstepRight 0.60 true
				tag FootstepLeft 0.90 true
				tag FootstepRight 0.80 true
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-WalkA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Copper
				tag FootstepLeft 0.15 true
				tag FootstepRight 0.60 true
				tag FootstepLeft 0.90 true
				tag FootstepRight 0.80 true
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-WalkA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Cavalry G Hetairoi Bronze
				tag FootstepLeft 0.15 true
				tag FootstepRight 0.60 true
				tag FootstepLeft 0.90 true
				tag FootstepRight 0.80 true
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-WalkA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				tag FootstepLeft 0.15 true
				tag FootstepRight 0.60 true
				tag FootstepLeft 0.90 true
				tag FootstepRight 0.80 true
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-DeathA
				tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-DeathA
				tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-DeathA
				tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Cavalry G Hetairoi Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-DeathA
				tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-IdleA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-IdleA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-IdleA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Cavalry G Hetairoi Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-IdleA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.47 true
				tag GenericSound 0.40 true
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Standard
			}
			version
			{
				Visual Cavalry G Hetairoi_Headless-AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true
				tag GenericSound 0.40 true
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Standard
			}
			version
			{
				Visual Cavalry G Hetairoi_Headless-AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true
				tag GenericSound 0.40 true
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.47 true
				tag GenericSound 0.40 true
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Copper
			}
			version
			{
				Visual Cavalry G Hetairoi_Headless-AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true
				tag GenericSound 0.40 true
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Copper
			}
			version
			{
				Visual Cavalry G Hetairoi_Headless-AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true
				tag GenericSound 0.40 true
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.47 true
				tag GenericSound 0.40 true
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Cavalry G Hetairoi Bronze
			}
			version
			{
				Visual Cavalry G Hetairoi_Headless-AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true
				tag GenericSound 0.40 true
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Cavalry G Hetairoi Bronze
			}
			version
			{
				Visual Cavalry G Hetairoi_Headless-AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true
				tag GenericSound 0.40 true
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Cavalry G Hetairoi Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.47 true
				tag GenericSound 0.40 true
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
			}
			version
			{
				Visual Cavalry G Hetairoi_Headless-AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true
				tag GenericSound 0.40 true
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
			}
			version
			{
				Visual Cavalry G Hetairoi_Headless-AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag Attack 0.40 true
				tag GenericSound 0.40 true
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
      TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-FlailA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Standard
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-FlailA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Archer G Toxotes Copper
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-FlailA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Cavalry G Hetairoi Iron/Cavalry G Hetairoi Bronze
			}
		}
		set hotspot
		{
			version
			{
				Visual Cavalry G Hetairoi_Headless-FlailA
				connect RightHand greekSword hotspot
				Connect TopOfHead Head hotspot
				connect LeftForearm GreekCavalryShield hotspot
			}
		}
	}
}
